Need For Speed The Run - RELOADED - PC Game - Download MF, FShare
Need For Speed The Run - RELOADED - PC Game - Download MF, FShare
For obvious reasons, Need for Speed: The Run has been fighting an uphill battle for credibility ever since E3
this year. Not because the game looks bad or feels like just another
installment in the long running series, but because of the title and
theme. "The Run" has been the subject of a lot of criticism, but after
three demo sessions from EA Black Box, I'm not ready to count this game
out before it's gotten started -- and here's a few notes about why you
shouldn't, either.
It Really Doesn't Have That Much Running In It
Even EA Black Box has admitted to me that focusing their teaser
footage around the on-foot, Quick Time Event portions for the next Need
for Speed was probably not the best move for their E3 keynote.
Regardless, it got people talking about the game, although a majority of
the conversation involved the title being a Need For Speed game where
you could, well, not drive. But based on what I've seen, the "running" portion of the gameplay is really overstated.
When I asked EA to tell me outright how much of the game involved
on-foot action segments, they said "less than 10%" and assured me that
the large majority of the game still focused on the racing. If anything,
the on-foot segments are meant to give you a breather from the tracks.
And I'm perfectly fine with that. As far as the amount of actual on-foot
sections, they're probably telling me the truth, because I haven't seen
a single QTE bit in any of our in-office demos. Right now, it seems
like "The Run" mostly refers to the game's illegal cross-country race
more than anything else.
Need For Speed: The Run's Race Types (So Far)
As the story goes from San Francisco to New York, you'll have to race in different scenarios depending on the plot. In one case, I had race one-on-one through an avalanche the Colorado Rocky Mountains so that Jack wouldn't fall behind a rival racer (who apparently had a deathwish). In other cases, the mission types change because a variety of plot points -- Jack has to abandon his car, weather conditions force him to play survivalist against a pack of other drivers, or police chases turn a time trail into an obstacle course.
Even the preview crew has trouble getting through races unscathed, as a five-minute course would often take us about five do-overs in half-an-hour. Still, NFS: The Run's rewind mechanic never feels like a cop-out, because you will crash eventually, and sometime you won't even know it's coming. Take the avalanche in the Rockies, for example.
While I generally prefer to use a hood-level camera, in environment-related action scenes it's advantageous to use a wider viewing angle. And despite how carefully I'd be driving, I would get flattened by an errant boulder more than once. You really have to pay attention during the races, and getting to used to the handling on different cars can sometimes throw you off.
- Sprint -- Racing against a pack of other drivers while trying gain a cozy lead; basically playing bumper cars at 100 miles per hour
- Time Attack -- Exactly what it says on the tin
- Rival Battles -- One-on-one races where you must beat the other guy to advance
- Survival -- Usually, a race where the weather and/or environment is trying to take you out. Think avalanches, hurricanes, and storms
- Cop Pursuits -- Basically Survival, but with a lot of gunfire. Also involves running and Quick Time Events
Plus, the Actual Racing is Still Very Solid
Honestly, I've always thought that the Need For Speed series has had one of the most consistently good driving engines for several years. That hasn't changed with The Run, which has about a five-minute learning curve. Of course, the game throws a ton of obstacles at you, but the track design and mechanics still feel very fun.In Fact, the Story and Race Types Go Together Pretty Naturally
Need for Speed: Most Wanted has always been my favorite guilty pleasure, thanks to over-dramatic actors and entertainingly cliche street racing plots. But with NFS: The Run, I really like the way that race types are woven into the story. Brief recap -- Jack, the main character, owes a lot of bad people too much money, and is racing against 100 other drivers to get the $25 million cash prize.As the story goes from San Francisco to New York, you'll have to race in different scenarios depending on the plot. In one case, I had race one-on-one through an avalanche the Colorado Rocky Mountains so that Jack wouldn't fall behind a rival racer (who apparently had a deathwish). In other cases, the mission types change because a variety of plot points -- Jack has to abandon his car, weather conditions force him to play survivalist against a pack of other drivers, or police chases turn a time trail into an obstacle course.
Despite Being Difficult, The Run is Very Forgiving of Failure
Need For Speed titles haven't been walks through the park since Most Wanted hit consoles, and as I've learned the hard way, The Run isn't afraid to turn your car into a smashed-up pancake.Even the preview crew has trouble getting through races unscathed, as a five-minute course would often take us about five do-overs in half-an-hour. Still, NFS: The Run's rewind mechanic never feels like a cop-out, because you will crash eventually, and sometime you won't even know it's coming. Take the avalanche in the Rockies, for example.
While I generally prefer to use a hood-level camera, in environment-related action scenes it's advantageous to use a wider viewing angle. And despite how carefully I'd be driving, I would get flattened by an errant boulder more than once. You really have to pay attention during the races, and getting to used to the handling on different cars can sometimes throw you off.
Having Battlefield 3's Frostbyte 2 Engine Under the Hood Makes For Some Impressive Scenery
Visually, Need For Speed: The Run has some of the most impressive enviroments and tracks I've seen in the series yet, and the Frostbyte 2 graphics are definitely putting in their work. Some things are subtle, like the impressive horizon and background scenery, while other things like the framerate maintain a smooth experience no matter how crowded a race gets. We've pretty much hit the ceiling on realism in racing games, but this one keeps things interesting to look at.Trailers
[itcpedia.com] Need For Speed The Run - RELOADED for PC Game
http://www.fshare.vn/file/TVK8K7227T
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I,hv allready download until part 20, and then sudenly mediafire says that the acount was suspended. im surprised cos i wana play this game so bad..... please...
ReplyDeletebtw thanks alot before for the uploaded..........
New link very fast of VN:
ReplyDeletehttp://www.fshare.vn/file/TVK8K7227T
http://www.fshare.vn/file/TNAPA1DCBT
Thanks for reply, i try to download, is there any way that i can resume this linkk??
ReplyDeleteits a huge files man, and my internet connection not so fast. it can take days or week to finished, when the electricity off it can not continued.. :(
thankx
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