Torchlight II Update 1 - RELOADED
Torchlight II Update 1 - RELOADED
Description
The award-winning action RPG is back, bigger and better than ever!
Torchlight II takes you back into the quirky, fast-paced world of
bloodthirsty monsters, bountiful treasures, and sinister secrets – and,
once again, the fate of the world is in your hands!
Torchlight II captures all the flavor and excitement of the original
game – while expanding the world and adding the features players wanted
most, including online and LAN co-op multiplayer. Torchlight II is fast,
fun, and filled to the brim with action and loot. Adventure solo or
online with your friends!
Key Features:
Multiplayer – Play co-op with your friends via LAN or over the
Internet for free. No subscriptions, no item sales. Our new matchmaking
service lets you find friends, start new games, and join existing games.
And, as always, you can play single-player offline as well.
Customizable Characters – Players will create and customize a
character from one of four brand new classes. Each class can be played
as either male or female, with customized cosmetic features and looks to
make each individual character stand out. All new skills and loot give
loads of opportunity for unique character builds.
Moddability – TorchED, the Torchlight II editor, will give players
the ability to create their own mods, adding even more content to the
world. Have your friends download the same mod and play together.
TorchED will be available as a separate download very shortly after
launch.
New User Interface – Torchlight II boasts a new and improved user
interface, designed to be easier than ever for new players to pick up
and play. This intuitive interface ensures you can focus on playing the
game the way you want to.
Open World – We’re not only in the town of Torchlight anymore!
Explore vast overland areas and multiple hub towns, fight through rain,
snow, day and night. Our level randomization ensures new layouts, paths,
loot, and monsters every time you play.
New Game Plus – In New Game Plus, the game’s not over until you say
it is. Once you’ve beaten Torchlight II’s primary campaign, you can
start again with the same character for a significantly greater
challenge. You’ll keep all of the skills, gold, and gear you worked so
hard for!
Pets & Fishing – These popular features make their return in
Torchlight II in improved form. More choices, better effects, and your
pet will still make the run to town to sell your loot so you don’t have
to.
Screenshot
OS: Windows XP SP3/Vista/Windows 7
Processor: x86-compatible 1.4GHz or faster processor
Memory: 1GB System RAM
Hard Disk Space: 1.2GB free space (subject to change)
Video Card: DirectX compatible 3D graphics card with at least 256MB of addressable memory.
DirectX®: 9.0c
Torchlight II Update 1-RELOADED
SIZE: 741 MB
PC Update #1 Details
STABILITY
*Fixed a potential crash bug when applying affixes and effects in certain circumstances
*Fixed rare crash when turning in quest in the Undercurrents.
*Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. (And thus can’t cause the game to crash on load)
SKILLS
*Fix for Berserker geyser proc showing up as a mappable skill.
*Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting.
*’Resist Slow’ affix fixed.
*Proc affixes scale better with player level.
*Berserker ‘Wolf Shade’ now has the (intended) 60 second cooldown applied to all ranks.
*Fix for mistriggering when chaining two skills together when there is an early hit-frame.
*Safety check to stop any looping skills that get stuck in the ‘on’ state when the character is not performing a skill.
*Fixed bug with ‘Poison Burst’ procs (they should properly engage at more distant ranges).
*Fix for potential issue when units would queue removed/unavailable skills.
*Fix for having more than 100% reduction to charge decay or a negative flat charge decay.
PERFORMANCE
*Made significant optimizations to particle collisions.
SYSTEMS
*Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data.
*Fix for bug where rapid clicks could misspend stat points.
*Removed access to console commands in multiplayer games.
*The game’s login dialog now correctly allows passwords up to 64 characters long.
*Removed display of other users’ IP addresses in multiplayer games.
*Removed Steam Cloud toggle in the settings file (it didn’t do anything); the ability to toggle is available in the Steam client.
*Removed logging for achievements to potentially reduce some FPS drops for some users.
LEVELS/SCRIPTING
*Tweaks to various areas to prevent units from getting stuck.
*Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors.
*Fixes to some level scripting logic in the Frosted Hills.
*Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world.
*Implemented a few specific boss room pathing fixes.
ACHIEVEMENTS
*Fixed friends list based achievements.
*Spell-learning achievements now don’t incorrectly trigger based on other players.
MINOR
*Fixed several typos.
*Improvements to journal tooltips
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