[MULTI] PAYDAY 2 Update 12 - FTS
[MULTI] PAYDAY 2 Update 12 - FTS
Changelog for Update #12 - 20130918
Systems
Made tweaks to the economy system - added a whole lot more money to PAYOUTs and matched that with prices. Bags are super important! Or go check out Big Oil...
Made tweaks to the skill costs, higher tiers are now more balanced
Increased the XP payout depending on difficulty
Law enforcement
Included a feature where law enforcement now can spawn and move in groups of bulldozers, tasers, shields and heavy SWATs
Tweaked the tactics of the law enforcers - tasers grouped with bulldozers now charge instead of providing support and are more aggressive
Balanced the bulldozer spawn rates on the different difficulties
Balanced the tan FBI spawn rates on the different difficulties
Made a change where we buffed the snipers
Balanced the FBI Officers so they do less damage but still hurt
Balanced the Gangsters so they do less damage but still hurt
Taser now has increased taser range, are also harder to headshot
Skills
Made a fix so that the Cleaner skill works properly with the cooks in the Rats Heist
Buffed the Bulletproof skill, now absorbs more damage
Nightclub heist
Made several fixes connected to AI movement pattern and collision
Diamond Store heist
Made a fix to the ATM machines
Made a fix to the Expert Driver asset
Made a fix where the escape van wouldn't be enabled in some cases
Tweaked the number of guards that spawn
Weapons
Balanced the Mark 10 Submachinegun, lowering its damage output
Balanced the Para Submachinegun, lowering its damage output
Ghost
Buffed the ECM jammer by increasing the range
Titan safes
Made a fix to the Titan safe timer, lowering it to great extent
Release Name: PAYDAY.2.Update.12-FTS
Size: 17 MB
Systems
Made tweaks to the economy system - added a whole lot more money to PAYOUTs and matched that with prices. Bags are super important! Or go check out Big Oil...
Made tweaks to the skill costs, higher tiers are now more balanced
Increased the XP payout depending on difficulty
Law enforcement
Included a feature where law enforcement now can spawn and move in groups of bulldozers, tasers, shields and heavy SWATs
Tweaked the tactics of the law enforcers - tasers grouped with bulldozers now charge instead of providing support and are more aggressive
Balanced the bulldozer spawn rates on the different difficulties
Balanced the tan FBI spawn rates on the different difficulties
Made a change where we buffed the snipers
Balanced the FBI Officers so they do less damage but still hurt
Balanced the Gangsters so they do less damage but still hurt
Taser now has increased taser range, are also harder to headshot
Skills
Made a fix so that the Cleaner skill works properly with the cooks in the Rats Heist
Buffed the Bulletproof skill, now absorbs more damage
Nightclub heist
Made several fixes connected to AI movement pattern and collision
Diamond Store heist
Made a fix to the ATM machines
Made a fix to the Expert Driver asset
Made a fix where the escape van wouldn't be enabled in some cases
Tweaked the number of guards that spawn
Weapons
Balanced the Mark 10 Submachinegun, lowering its damage output
Balanced the Para Submachinegun, lowering its damage output
Ghost
Buffed the ECM jammer by increasing the range
Titan safes
Made a fix to the Titan safe timer, lowering it to great extent
Release Name: PAYDAY.2.Update.12-FTS
Size: 17 MB
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