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CALL OF DUTY GHOSTS UPDATE 4 TO 10 - RELOADED


CALL OF DUTY GHOSTS UPDATE 4 TO 10 - RELOADED

[ITC Pedia.com] CALL OF DUTY GHOSTS UPDATE 4 TO 10 - RELOADED

Apr. 3, 2014
~~~~~~~~~~~~

Hotfix:
– Fix for the infinite tactical grenade glitch.
– Drop Zone added to the playlist.

Weapon Balance:
– All submachine guns except for the MTAR-X and the Ripper received a min damage range increase.
– The Bizon and the CBJ-MS received a max damage range increase.
– Preferred Weapon calculation fix.
– Fix for an exploit where players could put Muzzle Brakes on weapons with integrated silencers.

eSports:
– Fixed a minor bug where the loadout restricted icons didn’t update for clients when MLG rules are toggled.

Anti-Cheat
– Fixed out of map exploit with sat com and ballistic vests.
– Fix for exploit in Sovereign.
– Fix for exploit in Freight.
– Fix for rock penetration exploit in Whiteout.
– Fix for the mod that could change the killstreak classification from Assault to Support.

Additional Fixes:
– Made Clan Vs. Clan games count towards the challenges to play Team Tactical game.
– Fixed an issue where the Friends List button helper appeared in a menu when it should not have.
– MP Level up sound update.
– Fix for the player’s match summary screen.
– Ammo crate bug fix so you no longer improperly drop your weapon.
– Fix so the player won’t experience a black screen if a Helo Pilot is called out while watching a killcam.
– Fixed an issue where unlocked squad members would only have a knife.
– Dog killstreak icon will now be a wolf when the wolf guard dog skin is selected.
– Improved bots behavior when using melee killstreaks.
– Fixed bug to Prevent jugs from collecting equipment that they can no longer deploy.

New Features:
– New Multiplayer lobby music.
– Added the ability to build loadouts based on operations, or completely randomize them.

Extinction:
– Memory optimizations to improve performance.
– FX optimizations to improve performance.
– Slowed down Seekers by defaulting to walk initially before they run at players.
– Improved difficulty balancing across solo and co-op.
– Fixed issues with container spawns not always triggering.
– Introduced the Alien Armory and the collectible alien “Teeth” system.
– Updated attachments privileges for the M27 and LSAT.
– Adjusted the solo hardcore Nightfall difficulty.
– Adjusted the offset positions for some of the weapons to better align them with the bottom of the pillage locker.
– Fixed some locations that allowed players to pick up/purchase items through geo.
– Moved some scavenge items that were clipping into geo and unobtainable.
– Updated the solo and co-op hardcore difficulties.
– Updated the hardcore challenges to better reflect what challenges should be triggered and where.
– Adjusted the spawn table to prevent aliens from spawning in undesired locations.
– Reduced the melee damage of the Phantom in solo.
– Fixed lobby focus issues with entering and exiting videos.
– Update the “Long Shot” challenge for Nightfall.
– Fixed FX issues with flares not always displaying the green FX.
– Fix conflicts between a placed IMS and some traps.
– Fix issue for late joiners so that they could contribute to active challenges.
– Pet aliens can no longer cause the “Melee Only” challenges to fail when they kill an alien.
– Players no longer see weapon based challenges when the “Pistols Only” Relic is active.
– Fixed case where if a user holds the ADS button while they fire a Venom-X gun and continued to hold the button the grenade explosion and effect would be invisible. (Nightfall and Mayday)
– Fixed case where some challenges were awarding multiple skill points.
– Cleaned up logic for deployable items between hosts and clients.
– Fixed host migration issues with locker keys not displaying in the HUD.
– Last stand icon no longer shows in coop games after being revived.
– Included Rhino kills on the “Kills” leaderboard.
– Fixed spawning animation issues after a host migration.
– Integrated new lobby music for each map.
– Disabled the ability to activate special abilities while controlling the Trinity Rocket.
– Removed Burst Fire as an attachment for locker weapons.

Mar. 4, 2014
~~~~~~~~~~~~

New Features:
– Allow Free Fall to be available for everyone.
– All challenges are now active operations at once.
– Main Menu layout update.
– Update to Gold Camo tracking. Now shows how many camos left to unlock Gold.
– Added Hunted Free For All leaderboard.
– Added Weapon Operations to the Operations menu.

Stability:
– Removed tracker sight exploit on Warhawk.

Anti-cheat:
Prevents players from inappropriately modifying ‘kick’ messages.
Anti-cheat tool updates.

eSports:
– Made changes to Clan v Clan: Remove bomb timer sounds, and restrict Ghillie suit use.
– Fix for not allowing people in an eSports system link game from viewing third person.
– Fixes issue where CODCaster icon was erroneously showing up for remote players on a private match client machine.
– Fixed issue that could cause a user to get booted for repeatedly changing classes during match.
– Fixed issue where preset camera buttons were not working while the fullscreen map is up.

Additional Fixes:
– P2P auth improvements.
– Fix for false positive VAC ban message when Steam servers are non-responsive or if the user’s VAC status cannot be determined.
– Fix to destroy planted explosives if they are placed on top of a care package and then care package is claimed before explosive.
– Fix for players that switch teams to see correct colored notifications when their allies use kill streaks.
– Fix KD history not updating in team matches that expire on time.
– Fixed the title only displaying the first two characters of the user’s gamertag in a Private Match lobby when that user does not have the same map packs as host.
– Fixed weapon information in Player Card to allow proper weapons to be seen in clan details.
– Fixed minor graphical bug related to UI rendering.
– Various bug fixes regarding non-active controllers following invites.
– Fixed a thermal sight issues that could allow the user to skip the raise animation.
– Fix for player “Time Played” category overlapping text.
– Fixing issues where guest accounts can open the leaderboards menu.
– Fixed an issue where the challenge “Sponge III” was not tracking as expected.
– Fixed an issue where the XP points popup showed for kills in killcams.
– Fixed issue where monthly/all time filters didn’t work for the squads leaderboards.
– Fixed rare instance where player is unable to call out a killstreak or care package after earning.

Extinction:
– Casual mode added to Local and Solo matches – limited achievements available and no leaderboard posting.
– Hardcore Mode added to Local, Solo, and Custom Matches for Point of Contact and Nightfall.
– Numerous fixes to Nightfall.
– Reduced the radius for Explosive Ammo.
– Fixed a cash exploit while dropping money.
– Fixed a bad location on Nightfall for one of the Stay in the Marked Area challenges.
– Nightfall now properly tracks “Mission’s Completed” on the Player Card.
– Point of Contact and Nightfall Leaderboards now both properly track Platinum, Gold, Silver, and Bronze. The columns were reversed in previous TUs.

Feb. 19, 2014
~~~~~~~~~~~~~

New Features:
– Added FOV slider to the MP PC menu.
– Added leaderboards for Gun Game.
– Added functionality to view the clans of remote players.
– Allowing soldiers to invite to clan in Call of Duty App.
– Added extra loadout slot support for Call of Duty App.
– Added link to the store from customization submenus.
– Added diamond clan icons to clan details page.

Stability:
– Fixed lag that could occur when host rapidly changed classes.
– Fixed crash that could occur when player is killed while controlling a vehicle killstreak.
– Optimizations for AMD graphics cards.
– Performance improvements for modes using bots.
– Fixed loss of controller issue that occurred when second controller signed in after a non-signed in first controller tried accessing the store.
– Host migration optimizations.
– Fixed lost connection issue that could occur when lobby breaks after accepting the game invite.
– Fixed reactive motion jitter issues with local split-screen players.

Anti-Cheat:
– Updated ban messages to be more specific when appropriate.
– Overall anti-cheat improvements.
– We’re working closely with the Valve security team to make the best use of VAC to catch cheaters and hackers.

Weapon / Perk Balance:
– Patched 3rd person throw animations for explosives when using the Riotshield. This change moves the shield to the side exposing the thrower to attack.

eSports:
– Fixed a bug where MLG spectator would lose controls when using advanced video options while spectating a match with many players.
– Removes delay for lobby member broadcaster icon when enabling/disabling it.
– Fixed a bug where MLG spectators couldn’t see enemies shooting on the minimap.
– Fix null string translation bug found when playing eSports rules coming out of spectate.
– Fixed cycle players button not functioning when the mini-map is displayed.
– Fixed issue that caused the eSports rule set header to carry over onto the system link menu.

Additional Fixes:
– Updated nVidia hair and APEX DLLs.
– Killstreak count is correctly maintained across rounds in SD/SR/Blitz.
– Fixed some spawn issues specific to Stormfront.
– Fixed broken operations (must play one ranked game to fix data).
– Improved spawns on Whiteout.
– Fixed issue where players can make the bomb disappear by planting on top of their IMS/SatCom, then destroying the placeable.
– Fixed the progress bar improperly displaying “contested” if 2 players entered the flag’s capture radius, then one player left or was killed.
– Fixed rapid fire popping animations that would occur when deploying an IMS or Sentry then immediately pressing up on the d-pad.
– Fix Infected bug where PDW was not shown initially when spawning in.
– Fixed text overlap when highlighting clan vs clan playlist.
– Fixed sign-in issues that would occur when accessing the store with different controllers.
– Fixed error with Clan Roster menu.

Extinction:
– Fixed issue where some camo’s were not applied correctly in game.
– “Escapes” leaderboard is now displayed in the correct order.
– We now track Armory level completions as “Escapes” on the Escapes leaderboard.
– Fixed issue where players would sometimes switch back to their pistol after reviving players.
– Fixed issue where splash message would sometimes not appear when scavenging.
– Fixed an exploit with the deployable money feature.
– Fixed issue with voice over playing when players are in last stand or when a player has died.
– Added Relic bonus to the post game score screen.

Jan. 28, 2014
~~~~~~~~~~~~~

Hotfixes:
– Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
– Shorten countdown timer for Clan v Clan playlist.
– Extinction alien balance adjustments.

New Features:
– PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
– PLAYLIST UPDATE: Adding Hunted FFA.
– PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
– Added Heavy Duty health options to Private Match.
– IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
– Added Operation progress bar to the After Action Report that pops up after MP matches.
– New MP lobby menu music.
– Social feed addition.
– New stick layout options for Southpaw.
– Disable party chat in Search and Rescue, Search and Destroy and Infected.
– Added 5 new Prestige Ranks to Extinction.
– Customization for player appearances (Create a Soldier) added to Extinction.

Stability:
– Fixed Sniper animation issue that could break the viewmodel.
– Load time improvements for Flooded, Strikezone, Warhawk.
– Fixed a couple bots related performance issues.
– Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
– In Private match, disable “Start Match” if party members are missing selected map.
– Fixed rare case of incorrect bot display amount in Private match.
– Various spawn improvements.

Anti-Cheat:
– Prevent players from using more loadouts than normal.
– Block users from sharing camos and reticles that aren’t previously unlocked.
– Anti-cheat prevention improvements.

Weapon / Perk Balance:
– Dead Silence/Amplify Adjustment – Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
– Slight AK12 Increase on view kick.
– Adjusted reload times on L115 and USR.
– Reduce burst fire cool down of MSBS.

eSports:
– Removed stalls caused by the host changing loadout in eSports games.
– Silent plant, silent defuse in Search and Destroy.
– Added killstreak count to eSports scoreboard.
– Improvements to MLG Broadcast mode for highlighted players.
– Added Domination flag capture bar to Broadcast mode.
– Added R3 to toggle enemy player outlines in Broadcast mode.
– Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
– Added ability to select players when mini-map is enlarged in eSports.
– Fixed FOV issue that occurred in Broadcast mode.
– Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
– Fixed issue which kept eSports rules enabled after losing internet connection.
– Add notification when spectated player gets a kill in Broadcast mode.
– Fixed text overlap bug that occurred when mini-map was enlarged.
– Better team identification in the MLG hud.
– Fixed killfeed color bug that occurred for spectators.
– Prevent crashes when COD Caster changed teams quickly.
– Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
– Fixed a Broadcaster Mode bug where the preset camera indicator wasn’t getting reset between rounds.
– Add a kill feed to Broadcaster mode.
– Added team names to in-game scoreboard for Broadcast mode.
– Restrict Tracker Sights in eSports rules.
– Restrict Danger Close in eSports rules.
– Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
– Additional eSports fixes.

Additional Fixes:
– Fixed a couple resizing issues that would occur when switching to windowed mode.
– Fixed sound issue in the mixing code.
– Fix for shadow flicker on ATI crossfire setups.
– Fixed Single Player crash when switching SSAO on in-game.
– Fixed friends list sorting issue.
– PC fix for submitting a blank password when trying to join a protected private match.
– Fixed issue where friends button was unclickable while viewing operations.
– Fixed video options to properly save settings that don’t require video restart.
– Fixed issue that occurred when selecting “Play as Squad member” with mouse click.
– Updated text in option menus to better reflect “mute all” option.
– Fixed prone accuracy exploit.
– Adjusted difficulty of slide based operations.
– Reduced lean, point blank & rescue reticle challenge requirements.
– Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
– Fixed matchmaking issue in Squads.
– Display new icon in Operations when re-rolling Operations.
– Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
– Menu fix for Operations.
– Fixed bug that would show improper time value in match countdown timer.
– Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
– Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
– Defaults loadouts correctly reflect the actual loadout in Private match.
– Free For All scoreboard adjustment.
– Fixed Trinity Rocket cancellation issue.
– MP Lobby improvement for Character Display.
– Combat Knife stats accuracy improvement.
– Fixed friends list shuffle that would occur for clans that had members across platforms.
– Killcam no longer goes underground on Warhawk.
– Improved audio ambient system in Multiplayer.
– Fixed Squads issue that would change mode icon when playing with a split screen guest.
– Fixed core playlist selection reset issue.
– Private match loadout bug fix.
– Additional customization options added for Infected in Private match.
– Improvements to Infected game mode.
– Optimization to generic UI elements.
– Fixed issue that could occur when squad member had specialist set as streak reward.
– Fixed minor VFX issue.
– Fixed under water killstreak exploit.
– Increased XP earned from completed Operations.
– Fixed issue that occurred when leader would leave clan.
– Fixed Bromance Clan Op issue.
– Fixed viewmodel loss issue in Safeguard.
– Fixed rare challenges issue in Safeguard.

Extinction:
– Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
– Optimized some FX to improve game stability and performance.
– Fixed Trinity rocket issue where black/white overlay would remain on screen.
– Fixed Trinity rocket issue where laptop could not be put away.
– Improvements to the “Leper” challenge so that it appears closer to players.
– Added “COD Account” selection to the Extinction menu to improve account linking for Extinction players.
– Fixed bug where the “Death Machine” could obtain specialty ammunition.
– Fixed issue where players defaulted to pistol after revival.
– Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
– Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
– Added a double XP icon to the Extinction lobby for when double XP is active.
– Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
– Fixed issue where Feral Instincts would not default back to normal view after it depleted.
– Added the rank and icon to the Extinction end game scoreboard.
– Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
– Fixed issue where Relic bonus was not appearing in the end game scoreboard.
– Balancing tweaks to the Sentry Gun and Death Machine abilities.
– Added ranks to the in game splash notification message when a player ranks up.
– Added player Patches to splash notifications for deployment items.
– The Riotshield icon now tracks ammo while the shield is stowed.
– Fixed issue where players would have no weapon on ladders.
– Fixed issue where players would lose their weapon after getting off a ladder.

Dec. 23, 2013
~~~~~~~~~~~~~

New Features:
– Heavy Duty mode.
– 5 squad points granted to each soldier at the initial 5 levels of progression.
– New loadouts added to Infected mode.

Weapon Balance:
– Reduction in the flinch benefit of the Focus perk for Sniper Rifles.
– ADS speed reductions and further adjustments to Sniper Rifle settings.

Additional Fixes:
– Field Order adds 100xp on pickup.
– Fix for unlimited perks.
– Invisible exploit fix.

Dec. 12, 2013
~~~~~~~~~~~~~

Stability:
– Fixed PSM crash with smoke grenade.
– Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
– Fixed black screen issue that would occasionally occur in clan wars bonus playlist.
– Fix for a rare bots crash.
– Improved operations functionality.

Weapon Balancing:
– MSBS Range reduced.
– MSBS no longer 2 shot kill to arms and lower legs (rewards accuracy).
– Fire rate on MSBS and Burst Fire Attachment reduced.

Additional Fixes:
– Added warning if video settings are likely to cause game to run low on VRAM resulting in low-res textures.
– nVidia hair simulation update.
– Fix for inability to bring up friends menu with mouse while in create-a-soldier.
– Fix for Private Match showing an empty stats screen after a match.
– Fix for past title entitlements not appearing properly.
– Fixed issue that would occur when having hardline as last perk with specialist.
– Fixed inconsistencies between SP and MP for a few patches and backgrounds.
– Fixed rare issue with blinking objects (IED, SAT COM) if player left shortly after using.
– Added no enemy callouts to incog perk description.
– Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
– Menu optimization for clan wars.
– Fix for going to the store from the create-a-soldier menu.
– Fixed incorrect indexing of perks with squads that had defined loadouts.
– Fixed bots so they can open doors (Warhawk/Freight).
– Fix for splitscreen issue when going to the store.
– Blitz bug fixes.
– Host migration timer bug fixes.
– Fix for potentially not showing the in game “controller removed” popup.
– Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
– Fixed a couple bugs with the new icon.
– Fix to clear unlock data when leaving post game lobbies to prevent seeing online unlock in offline modes and vice versa.
– Added scrolling animation to social feed ticker.
– Fix to validate reticle type even when switching sights.
– Fixed long pause when enabling eSports mode after returning from non-eSports game mode.
– Fixed a bug where the bomb planting bar would flash when spectating someone who planted the bomb earlier in the match.
– Added icon to indicate bomb carrier on scoreboard in eSports mode.
– Fix for sound issue when seeker explodes.
– Fix for final escape being broken by player jumping off cliff after nuke activation.
– Fix for drill disappearing when grabbing the drill after using SOFLAM.
– Fixed unlimited weapon glitch in first contact.
– Fixed animation issue when pressing RT before riotshield was out.

Nov. 26, 2013
~~~~~~~~~~~~~

Performance:
– Improved framerate performance when traversing moving platforms.
– Improved latency for AMD graphics cards.
– Improved performance issues caused by spamming.
– Improved shader warming and level load performance.

Stability:
– Fixed crash in CODeSports play.
– Fixed spawn crash for specific maps/modes.
– Improved usability of broadcaster HUD.
– Additional animations added for broadcaster mode.
– Improved steam friends functionality.
– Fixed smoke flickering and graphical corruption within blurred area of dual render scope.
– Re-enabled fur and smoke DLLs from nVidia.

Additional Fixes:
– Fixed a few map specific spawn issues .
– Fixed lobby migration closing the create a class screen.
– Fixed not showing attachments and weapon camo for players while in private match lobby.
– Fixed dog’s extended kill not showing properly in final killcam.
– Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn’t equipped.
– Fixed split screen UI issue that could potentially leave player in a bad state.
– Fixed issue when selecting store from squads.
– Fix to remember spectator team when switching to freecam in broadcaster mode.
– Fixed issue with loading into specific maps with ghost mask equipped.

Nov. 19, 2013
~~~~~~~~~~~~~

New Features:
– #CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.

Performance:
– Nvidia SLI performance improvements.
– AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM.
– CPU performance optimization for PC’s with less than 4 cores.
– Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen.
– 4k display option added.

Stability:
– Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
– Fixed a crash which occurred when renaming a loadout as the match was starting.
– Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
– Fixed an MP Siege rare crash on load.
– Numerous other MP in-game stability fixes.

Key Changes:
– Further spawn logic improvements.
– Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
– Increased XP rewards slightly for Operations and early tier weapon challenges.
– Added leaderboard for Search and Destroy game mode.
– Numerous map exploit fixes in MP and Extinction.
– Numerous Anti-Cheat fixes.
– Fixed collision bugs on multiple maps.
– Infected now has its maximum players increased to 18 players.
– Care package stacking exploit fix.
– Increased Search and Destroy XP to give 10x XP instead of 5x XP.
– Search and Destroy, now has its own online playlist.

Additional Fixes:
– Fixed a very rare bug where player couldn’t get their first squad member.
– Fulllscreen, Alt+Tab and Minimizing bug fixes.
– Improved character models rendering, when viewing players with the Gryphon.
– Accuracy fix for Steam cloud-storage space check.
– Spectator movement improvements.
– Further support for the COD App.
– Clan tags no longer missing a bracket when viewed in-game.
– Dedicated server bug fixes.
– Moving the game over to a second monitor is now saved.
– Fix for seeing empty player name when joining a game in progress.
– Reduced upwards velocity when performing a melee charge.
– ADS while moving in a remote turret is now allowed.
– Dog no longer twitch when player is too close.
– Blur effect from being underwater persisted in killcam when player was killed with trinity rocket.
– Ping for bots now returns a more accurate 0ms.
– Fixing mouse scroll not working on the final scoreboard.
– Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
– Preferred weapon stat in the player stats lobby page, is now accurate.
– Vehicle explosions sometimes did not appear in killcams; fixed.
– Fixed a bug in the Single player space mission; minimum specification PC’s sometimes failed the start of the mission due to being thrown into space at high velocity.
– Fixed a rare issue with corpses flickering after prolonged play.
– Disable the create clan button when the service is unavailable.
– Added error popup to the Call of Duty Account button when the service is down.
– Added an error message on the Clan section of the Friends List when the service is down.
– When losing internet connection, then attempting to modify a loadout’s perks, the game now returns you to the main menu.
– Updated video graphics option to query for TXAA support.
– Balanced the Focus Perk’s view-kick scale.
– Fixed bug where clan tag colors were not showing up on Clan Details page.
– Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
– Adding patch & background reward for Call of Duty Account Registration.
– In Extinction, fixed a rare issue where the alien wouldn’t retreat.
– On exit from the graphics options, the “Apply Settings” prompt was appearing when nothing had been changed; fixed.
– Fixed an issue in Extinction when the hive chopper wouldn’t show up if an attack chopper was bought during a very specific window of time.
– Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
– Fix for a few last stand revive weapon bugs in Extinction.
– Added new MP spawn music.
– Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
– Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
– Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
– Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards.
– We now show dog tags to spectators in Search and Rescue.
– Ensured the ratchet sound only plays when first entering the summary after a game.
– Replace generic unlock icon (head/helmet/uniform) with text description of item.
– Fixed a bug with shooting down a heli sniper with a gryphon.
– Riot shield assists challenge balancing.
– Fixed bug where if you moved the mouse over the member list you couldn’t go left with a gamepad.
– Fixed operation completion bonus to account for multi-tier operations rolling over.
– Improved UI messages to explain rewards.
– Added a “Track Operation” button helper text in the operation selection menu.
– Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
– Fix for mismatched player cards in extinction mode.
– Added thermal hybrid scope hint in extinction HUD.
– Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn’t fill up in Squad Assault.
– Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.

Nov. 15, 2013
~~~~~~~~~~~~~

– Hardcore Team Deathmatch re-spawn delay has been changed from 15 to 5 seconds.
– Core Search and Destroy has been added to the playlists

Nov. 10, 2013
~~~~~~~~~~~~~

– Improved operations functionality.
– UI Bug Fixes
– Fixed issue with splitscreen players rank.
– Fixed a rare crash with specific private match settings.


Note: You do not need any previous updates for this release.


Release Name: Call.of.Duty.Ghosts.Update.4.to.10-RELOADED
Size: 851 MB



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